Cataclysm Instanzen – Der steinerne Kern im Video-Guide

Die dritte Instanz in Cataclysm ist der steinerne Kern (The Stonecore) in Tiefenheim (Deepholm). Der Eingang zur Instanz ist direkt im Tempel der Erde, wo Ihr Eure Abenteuer in Tiefenheim beginnt. Auf der Westseite befindet sich der Instanzeingang samt Portalstein. Ausgelegt ist die Instanz für Abenteurer der Stufe 82-84 und bietet vier Bossbegegnungen. Hier findet Ihr nun alle Bossfähigkeiten und einen kurzen Video-Guide.


Dampening Wave Deals 2375 to 2625 Shadow damage to all enemies within 60 yards. In addition, targets will absorb up to 4000 healing. This effect stacks up to 20 times. Dispelling this effect will remove the entire stack. Instant.
Crystal Barrage Deals 1885 to 2115 damage every 0.5 sec to all enemies within 5 yards of the target location. Lasts 4 sec. 80 yd range. Channeled.
Crystal Shards Summons a large crystal shard near a random enemy. If it detects any enemies within 3 yards, it will explode, dealing 14137 to 15862 damage to all enemies within 5 yards and increasing all damage taken by 50% for 15 sec. Instant.
Thrashing Charge Leaps out of the ground, dealing 141375 to 158625 damage to all nearby enemies. 2.2 sec cast.

Plattenhaut (Slabhide)

Sand Blast Deals 23750 to 26250 Nature damage to all enemies in front of the caster within 15 yards. Instant.
Eruption Deals 9425 to 10575 Fire damage to all enemies within 5 yards. In addition, a pool of lava forms which deals 4750 to 5250 Fire damage per second to all enemies within 5 yards. Lasts 10 sec. Instant.
Stalactite Slabhide causes stalactites to rain down from the ceiling above, dealing 18850 to 21150 damage and knocking back any enemies that are within 2 yards of where they land. Each stalactite formed lasts for 30 seconds. Instant.


Enrage Increases damage dealt by 50%. Instant.
Shatter Launches the spikes protruding from Ozruk into surrounding enemies, dealing 28275 to 31725 damage to all enemies within 15 yards. This effect is not reduced by armor. 2.5 sec cast.
Ground Slam Winds up for a viscious ground strike, dealing 80112 to 89887 damage to all enemies within 8 yards of the impact location. 3 sec cast.
Elementium Spike Shield Causes spikes to errupt from Ozruk’s body. Any melee attacks made against Ozruk while under this effect causes the attacker to bleed for 0 damage per second for 3 sec. This effect stacks up to 20 times. Lasts 10 sec. Instant.
Elementium Bulwark Charges the elementium plates grafted onto Ozruk, causing them to have a 20% chance to reflect spells for 10 sec. Instant.

Hohepriesterin Azil (High Priestess Azil)

Force Grip Captures the target in a field of energy, lifting them up into the air and before slamming them into the ground. Each time the target is slammed into the ground they take 18850 to 21150 damage. This damage is not reduced by armor. Lasts 5 sec. 10 yd range. 1 sec cast.
Seismic Shard Rips a chunk of earth from the ground and hurls it towards a random player’s location. When the rock impacts this location, any friendly or enemy units within 5 yards will take 32987 to 37012 damage. Instant.
Summon Gravity Well Summons an area of crushing gravity. Any friendly or enemy units caught within 0 yards will be pulled towards the center. This spell deals persistent damage to all enemies within range, causing more damage the closer the target is to the center of the effect. Lasts 20 sec. 60 yd range. Instant cast.
Curse of Blood Increases the target’s Physical damage taken by 1000 for 15 sec. 60 yd range. Instant cast.
Energy Shield Deals 14250 to 15750 Arcane damage to all enemies with 5 yards, knocking them back. In addition, the caster becomes surrounded by an energy shield. This shield reduces all damage taken by 75% and allows the caster to fly. 2 sec cast.

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Jahrgang '79, seit Ende der '80er nerdiger Gamer. Absolvierte die Ausbildung zum Editor bei der Computec Media AG (PC Games) in Fürth. Kommunikationsdesigner durch die School of Life, Streamer und YouTuber aus Leidenschaft! Google+