Nach der Daily Random Heroic kommt nun das Daily Random BG inkl. TausendWinter Nerf

Blizzard gab ja bereits vor ein paar Tagen bekannt, dass zwar der Patch 3.3 mit samt der Eiskronen Zitadelle der letzte Raid-Patch für das Wrath of the Lich King Addon gewesen sein soll, dass aber hingegen noch kleinere Pachtes vor dem großen 4.0er Cataclysm Patch kommen sollen, die sowohl etwas in der Richtung PvE und PvP bereit halten:

With that being said, we do have some additional PvE and PvP content and changes we plan to implement prior to the release of the big Cataclysm patch and subsequent retail release of that third expansion. We’ll be discussing these new features in more detail in the coming weeks.

[…] As we stated before releasing Wrath of the Lich King, we still intend for Icecrown Citadel to be the final raid of the expansion in terms of tiered progression.

Da nun die PTRs erneut angesprungen sind, war es nur eine Frage der Zeit, bis die ersten Informationen durchsickern. Und mit einem Paukenschlag kündigte Blizzard nun eine erneute Überarbeitet des Ehresystems und eine Einführung des Daily Random BGs an.

Zur Überarbeitung des Ehresystems gehört eine komplette Abschaffung der Ehrenmarken/Embleme des jeweiligen BGs, eine 100% Erhöhung der Ehre durch Ehrenhafte Siege, sowie eine Halbierung der Ehre, die man durch die TausendWinter Quests bekommen kann. Insgesamt finde ich diese Änderungen alle samt postiv. Die BG Ehrenmarken gehören in der Tat abgeschafft, da außer Arathi-Becken und Warsong, den beiden ältesten und beliebtesten Battlegrounds, kaum etwas anderes aufgeht. Weder Alterac, noch Eye of the Storm, noch das neue BG, dessen Namen ich mir nich einmal merken kann, können den beiden erstgenannten den Rang ablaufen. In diese BGs quält man sich in der Tat nur rein, wenn man die Ehrenmarken braucht, um ein entsprechendes Item zu kaufen. Freiwillig geht da kaum jemand rein. Gut, das diese Quällerei nun ganzlich abgeschafft wird.

Eine Erhöhung der Ehre durch Ehrenhafte Siege war schon lägst fällig, da man mittlerweile schneller an Ehre über die Tausendwinter Quests, die ja nun generft werden, oder aber Splitter eines Steinbewahrers über heroische Instanzen, gekommen ist, sofern der jeweiligen Fraktion eben TausendWinter gehörte. So kann man also auch endlich mal wieder in die BGs gehen um Ehre zu farmen, was bis dato einfach recht unattraktiv war. Das TausendWinter endlich generft wird finde ich persönlich super, da ich die Zone auf den Tot nicht leiden kann. Panzerfahren hat für mich herzlich wenig mit PvP zu tun, und die Zone an sich hat uns schon so viele Raids durch die massiven Lags, die es verursacht hatte, vermiest, dass mich da keine zehn Pferde freiwillig hinbekommen.

Interessant finde ich, das Blizzard nach dem durschlagenden Erfolg der Daily Heroic Quest, dass ganze System nun auch für die Battlegrounds anwendet, damit die vom Austerben bedrohten BGs dennoch gespielt werden. Denn machen wir uns nichts vor: Ohne den Anreiz der Marken, die man für ein Item benötigt, was ja nun wegfällt, wäre das der sichere Tod für Alterac, Eye of the Storm und dem neuen BG, dessen Namen ich mir nicht merken kann. Meldet man sich nun mit einer Gruppe von maximal 5 Spielern für ein Daily Random BG an, erfährt man quasi erst wenn man drin steht, um welches BG es sich handelt. Gefällt es einem nicht und verlässt man das BG, bekommt man natürlich nach wie vor einen Desateur Debuff. Sprich man wird nun gezwungen unbeliebte BGs zu spielen, da es bei einer Anmeldung via Daily Random BG Funktion natürlich, und nicht nur beim ersten Mal, Bonusehre gibt. Wer diese nicht mit nimmt, ist dann quasi selber Schuld. So will Blizzard also versuchen die eher unbeliebten BGs künstlich am Leben zu halten, da, und da brauch man kein Hellseher zu sein, das Daily Random BG wahrscheinlich, genau wie die Daily Random Heroic, von weit über 3/4 aller Spieler genutzt werden wird, die auf der Suche nach der schnellen Ehre sind.

Hier findet Ihr die komplette News zum Thema „Überarbeitung des Ehrensystems, TausendWinter Nerf und Einführung des Daily Random BGs“:

We have several changes planned for Battlegrounds in the next minor content patch and would like to share them with you now. This patch will be available for public testing and we encourage you to participate, queue up and provide some feedback on these changes.

  • Firstly, say goodbye to Battleground Marks of Honor. We feel this currency system is a bit outdated and are getting rid of it. Any items which require these marks as currency will have their costs adjusted appropriately to remove this requirement. The quest NPCs will still be available to award players Honor for turning in leftover marks, but this is only to help players clear this expired currency.
  • Next, the Battleground holiday weekend will now be denoted as „Call to Arms“ in the Battleground tab and Calendar. If you prefer a specific Battleground over all others, look for those words next to its name to determine whether or not you’ll receive bonus Honor. The bonus awards for Call to Arms Battlegrounds have been adjusted.
    • Winning a Call to Arms Battleground for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency.
    • Additional Call to Arms Battleground victories after the first win for a player that day will award them with 15 Honorable Kills worth of additional Honor currency.
    • Losing a Call to Arms Battleground will award players with 5 Honorable Kills worth of additional Honor currency.
  • To bring the rate at which players obtain PvP rewards with Honor more in-line with the rate at which players obtain PvE rewards via the Dungeon Finder, we’ll also be increasing the amount of Honor awarded for an Honorable Kill by 100%. In light of this, the amount of experience provided from an Honorable Kill, and the amount of Honor awarded for completing the Wintergrasp weekly quests, have been reduced by 50%.It’s important to note one thing about these 50% decreases. All Honor awarded for completing objectives in Battlegrounds and Wintergrasp is actually based on an Honorable Kill conversion rate. So if you destroy a tower in Alterac Valley for example, the Honor you’re awarded is actually based on a flat number of Honorable Kills. Since Honorable Kills will now award 100% more Honor, completing such objectives will also award more Honor. This is why experience gains based on completing Battleground objectives and Honor awarded from the Wintergrasp quests are being decreased by 50%.
  • Now that we hopefully have your attention, we’re pleased to announce the implementation of the Random Battleground system! This system will work virtually the same as the Random Dungeon option in the Dungeon Finder. Players can queue with a group of up to five players for a Random Battleground in the Battleground tab. As with the Random Dungeon option, the Battleground chosen will not be revealed until players zone into the Battleground for which they are selected. The bonus rewards for this system are identical to the updated Call to Arms bonuses.
    • Winning a Battleground using the Random Battleground option for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency.
    • Winning additional Battlegrounds using the Random Battleground option after the first random win will award players with 15 Honorable Kills worth of additional Honor currency.
    • Losing a Battleground using the Random Battleground option will award players with 5 Honorable Kills worth of additional Honor currency.
    • When using the Random Battleground option, players will not receive additional rewards if the Battleground chosen is under the effects of the Call to Arms bonuses. In other words, the bonuses do not stack. In addition, if a player has been rewarded 30 Honorable Kills worth of bonus Honor currency from either the Random Battleground system, or the Call to Arms Battleground, he or she will be rewarded 15 Honorable Kills worth of bonus Honor currency that day for each additional victory. This applies whether the Random Battleground system is used, or the Call to Arms Battleground is chosen specifically, as a player cannot be rewarded the full amount of bonus Honor more than once per day.

All of these features and changes will be available in the next minor patch which should be hitting the public test realms in the near future. Please help us out by testing this system and providing your feedback so we can make some fine-tuning adjustments before the patch’s release. We have several changes planned for Battlegrounds in the next minor content patch and would like to share them with you now. This patch will be available for public testing and we encourage you to participate, queue up and provide some feedback on these changes.

  • Firstly, say goodbye to Battleground Marks of Honor. We feel this currency system is a bit outdated and are getting rid of it. Any items which require these marks as currency will have their costs adjusted appropriately to remove this requirement. The quest NPCs will still be available to award players Honor for turning in leftover marks, but this is only to help players clear this expired currency.
  • Next, the Battleground holiday weekend will now be denoted as „Call to Arms“ in the Battleground tab and Calendar. If you prefer a specific Battleground over all others, look for those words next to its name to determine whether or not you’ll receive bonus Honor. The bonus awards for Call to Arms Battlegrounds have been adjusted.
    • Winning a Call to Arms Battleground for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency.
    • Additional Call to Arms Battleground victories after the first win for a player that day will award them with 15 Honorable Kills worth of additional Honor currency.
    • Losing a Call to Arms Battleground will award players with 5 Honorable Kills worth of additional Honor currency.
  • To bring the rate at which players obtain PvP rewards with Honor more in-line with the rate at which players obtain PvE rewards via the Dungeon Finder, we’ll also be increasing the amount of Honor awarded for an Honorable Kill by 100%. In light of this, the amount of experience provided from an Honorable Kill, and the amount of Honor awarded for completing the Wintergrasp weekly quests, have been reduced by 50%.It’s important to note one thing about these 50% decreases. All Honor awarded for completing objectives in Battlegrounds and Wintergrasp is actually based on an Honorable Kill conversion rate. So if you destroy a tower in Alterac Valley for example, the Honor you’re awarded is actually based on a flat number of Honorable Kills. Since Honorable Kills will now award 100% more Honor, completing such objectives will also award more Honor. This is why experience gains based on completing Battleground objectives and Honor awarded from the Wintergrasp quests are being decreased by 50%.
  • Now that we hopefully have your attention, we’re pleased to announce the implementation of the Random Battleground system! This system will work virtually the same as the Random Dungeon option in the Dungeon Finder. Players can queue with a group of up to five players for a Random Battleground in the Battleground tab. As with the Random Dungeon option, the Battleground chosen will not be revealed until players zone into the Battleground for which they are selected. The bonus rewards for this system are identical to the updated Call to Arms bonuses.
    • Winning a Battleground using the Random Battleground option for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency.
    • Winning additional Battlegrounds using the Random Battleground option after the first random win will award players with 15 Honorable Kills worth of additional Honor currency.
    • Losing a Battleground using the Random Battleground option will award players with 5 Honorable Kills worth of additional Honor currency.
    • When using the Random Battleground option, players will not receive additional rewards if the Battleground chosen is under the effects of the Call to Arms bonuses. In other words, the bonuses do not stack. In addition, if a player has been rewarded 30 Honorable Kills worth of bonus Honor currency from either the Random Battleground system, or the Call to Arms Battleground, he or she will be rewarded 15 Honorable Kills worth of bonus Honor currency that day for each additional victory. This applies whether the Random Battleground system is used, or the Call to Arms Battleground is chosen specifically, as a player cannot be rewarded the full amount of bonus Honor more than once per day.

All of these features and changes will be available in the next minor patch which should be hitting the public test realms in the near future. Please help us out by testing this system and providing your feedback so we can make some fine-tuning adjustments before the patch’s release.

Marcus Lottermoser
Streamer/YouTuber/Redakteur at Myself
Jahrgang '79, seit Ende der '80er nerdiger Gamer. Absolvierte die Ausbildung zum Editor bei der Computec Media AG (PC Games) in Fürth. Kommunikationsdesigner durch die School of Life, Streamer und YouTuber aus Leidenschaft! Google+